Muad, lawful male dwarven Archeologist ----- --------- -------- #....| |......)-###########################d#Y@'## |.......######|...| |.......| # |......| ----- |.......| ### |..%.[>.# |...<....# # |^.....|# |.......|### ##.*[....|# |........###### --------# --------- ### # # ### # Muad the Investigator Experience level: 6 Strength: 15 Dexterity: 13 Constitution: 15 Intelligence: 12 Wisdom: 15 Charisma: 8 Health: 0(57) Energy: 19(19) AC: 4 Gold: 381 Moves: 2332 Your Inventory: Coins $ - 381 gold pieces Weapons a - an uncursed +2 bullwhip (weapon in hand) o - 2 [uncursed +0] crude daggers [orcish] r - an [uncursed +0] dagger G - a [blessed +2] sling [of fire] Armor A - an uncursed +0 leather jacket (being worn) B - a [blessed] +1 pair of jackboots [high] (being worn) H - an [uncursed] +1 iron skull cap [orcish helm] (being worn) Comestibles d - 5 uncursed food rations k - an [uncursed] pear l - 2 [uncursed stale] eggs Scrolls q - an [uncursed] scroll labeled KERNOD WEL [of enchant armor] C - an [uncursed] scroll labeled HZLRC KSTSBD MPFNG [of confuse monster] E - an [uncursed] scroll labeled ACHAT SHTAYIM SHALOSH [of destroy armor] I - a [cursed] scroll labeled NR 9 [of identify] Potions s - an [uncursed] white potion [of extra healing] y - an [uncursed] sparkling potion [of invisibility] D - an [uncursed] pink potion [of monster detection] Tools e - an uncursed +0 pick-axe (alternate weapon; not wielded) f - an uncursed tinning kit (0:74) h - an uncursed sack i - an uncursed oil lamp (0:1295) t - an [uncursed] brass lantern u - an [uncursed] tin opener Gems g - an uncursed touchstone Spells known in the end: Name Level Category Fail Memory Your skills at the end: Fighting Skills Weapon Skills pick-axe [Basic / Expert] sling [Basic / Skilled] whip [Basic / Expert] Spellcasting Skills Final Attributes: You were piously aligned. Hunger level was 292. Your alignment was 20 / 21. Monster difficulty range was 1 - 6. Level difficulty was 7. You had infravision. You were stealthy. You were held by a rope golem. You were fast. You were lucky (1). You are dead. Vanquished creatures: an orc mummy a dwarf mummy a rock mole a yellow light a shrieker 2 violet fungi a kobold mummy a floating eye 2 rothes a centipede 2 dwarf zombies an iguana a coyote a hobbit a hobgoblin 2 giant rats a gnome zombie 2 geckos 5 jackals a fox a kobold a goblin 3 grid bugs a lichen a kobold zombie 5 newts 41 creatures vanquished. Voluntary challenges: You were illiterate. You used a wielded weapon 69 times. You put on armor 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never wrote Elbereth's name. You never encountered a bones level. You never used any Sokoban shortcuts. Dungeon overview: The Dungeons of Doom: levels 1 to 7 Level 1 an altar, some fountains a long staircase Level 2 a fountain Level 3 stairs to The Gnomish Mines Level 7 <- You were here The Gnomish Mines: Level 4 stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:512 you reached level 2 of The Dungeons of Doom. On T:620 you advanced to experience level 2. On T:660 you advanced to experience level 3. On T:709 you reached level 3 of The Dungeons of Doom. On T:904 you reached level 4 of The Dungeons of Doom. On T:908 you advanced to experience level 4. On T:967 you reached level 1 of The Gnomish Mines. On T:1410 you reached level 5 of The Dungeons of Doom. On T:1440 you reached level 6 of The Dungeons of Doom. On T:1472 you advanced to experience level 5. On T:2098 you reached level 7 of The Dungeons of Doom. On T:2162 you advanced to experience level 6. Latest messages: You miss the yeti. The yeti hits! (2x) The yeti bites! [HP-7=10] You don't have anything to zap. [HP+1=11] You see here a long sword. You see no door there. The door closes. You see a door open. [HP+1=12] [HP+1=13] [HP+1=14] [HP+1=15] The rope golem misses. The rope golem hits! [HP-2=13] You hit the rope golem. (3x) The rope golem hits! (2x) The rope golem grabs you! [HP-8=5] You hit the rope golem. The rope golem hits! (2x) You die... Final status: Goodbye Muad the Archeologist... You died in The Dungeons of Doom on dungeon level 7 with 1947 points, and 381 pieces of gold, after 2332 moves. You were level 6 with a maximum of 57 hit points when you died.